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Nissan's Leaf featuring automatic gaming system




200 more points and I get promoted from Captain Planet to

 Major Planet!

A few weeks ago we wrote about Phylo, a Flash-based puzzle
game that uses addictive gameplay to help scientists map human
genetic code. It's part of the trend of making otherwise
mundane things fun by adding gaming elements, especially
Xbox-like achievements. Another good example is Foursquare
which awards users "badges" for checking in a certain venues.
The idea is to give users reasons to use a service by providing
bragging rights to those who achieve the most. And now Nissan
is adding the concept to its new electric car, the Leaf.




It's been known for awhile that the Leaf has a seven-inch display that gives real-time information, such as how much CO2

the driver is keeping out of the atmosphere, as well as daily,

weekly, and monthly reports to drivers. It's called CARWING,

 which would be a great name for a Decepticon.

And it unexpectedly also includes achievements, averaging a

driver's usage with others, assigning rankings, both regionally

and globally. There's a notion that electric car drivers tend to

be smug, and this allows them to measure that smugness. It's a

fun idea, and contributes to the gamification trend, something

that we expect to see show up everywhere in the next year.

What's unknown is if there will be an official prize system. Will

the greenest drivers get discounts on insurance? Blinged-out

rim upgrades for free? A Fiji water cup holder?


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